OBJECT ORIENTED PROGRAMMING

  §  It is a guide to programmers

  §  Problems comes in programmer

o  Difficulty to divide work in a team.

o  Program is so big so coding is lengthy and time-consuming.

o  Errors

o  Cost Estimation

o  Time Prediction

  §  How to overcome these types of problems

o  Follow the oops guidelines.

OBJECT

  §  Object is that which has some properties.

  §  Any entity in the system that can be defined as a set of properties and set of operations performed using the entity’s a property set is known as an object.

KEY PRINCIPLES IN OOPS

  §  Encapsulation

  §  Data Hiding

  §  Abstraction

  §  Polymorphism

  §  Inheritance